As sure as death and taxes, every now and again a report will roll around that connects video games and violence, pointing out how anyone who picks up a joystick or mouse are ticking timebombs, ready to pop off and go postal at the merest opportunity.
Instead of simply pointing out this is stupid, prejudiced and illogical, I thought I'd suggest something slightly different instead.
Yes, violent people play violent video games. People might play video games and go on to do violent things. But they're not a cause, and it's ridiculous to suggest it is.
I have played video games since I was 3 years old on a rubber keyed Spectrum 48k and that has included a lot of violence (although I've played almost every kind of game around).
I've died in a million ways and killed millions, maybe even billions of characters in just as many. Just in the last week I've shot, stabbed, blown up, beaten and defenestrated more people than I can count and less than 24 hours ago I blew someone's head off with a sawn off double barrelled shotgun from close range... in slow motion.
I've died in a million ways and killed millions, maybe even billions of characters in just as many. Just in the last week I've shot, stabbed, blown up, beaten and defenestrated more people than I can count and less than 24 hours ago I blew someone's head off with a sawn off double barrelled shotgun from close range... in slow motion.
That's not even counting the rest of my video gaming life, where I've jumped on people to squash them, run them over, cut their heads off and even, on two separate occasions, electrocuted urinating men via their penis (thank you for that one, Hitman Absolution)...
With a controller or a mouse in my hand I have been on a decades long crusade to rain death, destruction and pain on collections of pixels, polygons and textures that come under the heading of video game characters.
With a controller or a mouse in my hand I have been on a decades long crusade to rain death, destruction and pain on collections of pixels, polygons and textures that come under the heading of video game characters.
Now balance that against my real life where I have, in those same decades, had a grand total of one fight.
One.
I've had dustups, I've been bullied and hurt, I've had my share of threats. In all that time I have had one single fists flying, both sides giving it their best, honest to goodness fight and that was when I was 8 years old.
So what's the magic formula, why have I killed so many people in video games but would hesitate to even throw a punch in reality? Because it's reality and I understand that.
Video games are fiction, those people on the screen can be killed because they're not real people. I have a solid and concrete understanding of the difference between fantasy and reality, and it's never wavered, even after playing a LOT of video games a LOT of the time.
Video games are fiction, those people on the screen can be killed because they're not real people. I have a solid and concrete understanding of the difference between fantasy and reality, and it's never wavered, even after playing a LOT of video games a LOT of the time.
Video games are a story, a fiction and I'm just a player in that. To suggest I'll become a murderer because I play video games you might as well suggest Alan Rickman will become homicidal because he played Hans Gruber or Snape.
I personally know gamers young and old, and every one is the same way, what happens on the screen is fiction and once the console or PC goes off, that's life. I've even seen a young kid grow up from early teens into a young man, in that time he's played violent video games (among others), and there's not a chance in Hell he'd hurt someone.
The first time I met him he was playing a first person action (I think Fallout 3) and then over the years came Call of Duty, Hitman, Assassins Creed, GTA, all the usual suspects. Through all that he's stayed kind-hearted, caring and entirely unlikely to pick up a gun and go on a shooting spree. Because he's sensible and plays video games for fun, for entertainment.
So here we reach the misplaced point in the various reports about video games and violence. They're not a cause, they're at worst a trigger for people who already have a problem, and at 'best' a symptom.
Speak to any gamer and I can almost guarantee that they'll have a story about "that guy" or "that girl". It could be on a forum, at a convention or online in a multiplayer game but you will come across people who give you... well, the creeps.
Someone who takes things too seriously, someone sounds like they're enjoying things a little too much in a deathmatch or someone who simply says or does something that makes you want to back away slowly.
They exist, and to say otherwise is being almost as silly as the people who love to suggest we're all Hannibal Lecter in a headset.
This is because gamers, as a group, are not immune to the simple and inarguable fact that plagues every set of people in the world. Bad people exist.
Religion has them, politics has them, business has them and so do video games. none of those things are a cause though. If the potential criminals were suddenly bereft of them they'd find their outlet elsewhere, violent TV, movies, books, magazines or sport.
Someone who takes things too seriously, someone sounds like they're enjoying things a little too much in a deathmatch or someone who simply says or does something that makes you want to back away slowly.
They exist, and to say otherwise is being almost as silly as the people who love to suggest we're all Hannibal Lecter in a headset.
This is because gamers, as a group, are not immune to the simple and inarguable fact that plagues every set of people in the world. Bad people exist.
Religion has them, politics has them, business has them and so do video games. none of those things are a cause though. If the potential criminals were suddenly bereft of them they'd find their outlet elsewhere, violent TV, movies, books, magazines or sport.
I'm of an age that means I remember the case of James Bulger here in the UK. For those who don't know the case he was an almost-three-year-old who was abducted, tortured and murdered by two 10 year olds.
At the time there was a lot of press about violent movies being behind the act, especially 'Child's Play 3". It turned out that there was no way for the police to know the killer had watched it but it didn't stop the connection being made as people desperately tried to work out why it had happened, tried to find something to blame for why two children had killed another.
The problem is this deflects from the real issues at hand. There are people out there with mental illness and they need help or at least control. By knee jerking a response accusing whatever's close to hand to try and find a reason for their violence is just trying to take an easy way out.
It absolves science institutions from researching mental illness, it stops governments from feeling guilty over mistreatment or lack of care for people who have a problem, it sweeps the story away from gun control, parenting, schooling or religion and solely into the laps of those who create entertainment.
Violent people exist and some play video games. but they also drive a Prius, or eat marmalade, or wear odd socks. Violent people do everything...but normal people do too, and there's a LOT more of the latter.